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Creating Multiple Messages in a BizTalk Server disassemble pipeline component

There is a interface IBaseMessageFactory that you can use to create instances of BizTalk messages and BizTalk message parts.

You can grab a handle to an instance of a subtype of this interface from within the Dissassemble method using the IPipelineContext.GetMessageFactory().

An important thing to note is that in order to preserve the message context you must grab this from the original message and poke it into the new instances created by the factory. The following code illustrates it.

public void Disassemble(Microsoft.BizTalk.Component.Interop.IPipelineContext pc, Microsoft.BizTalk.Message.Interop.IBaseMessage inmsg)
IBaseMessageContext sourceContext = inmsg.Context;
IBaseMessagePart part = inmsg.BodyPart;

// queue four messages to be processed in the GetNext() method.
// _msgs is a simple Queue
_msgs.Enqueue(CreateMessage(pc, sourceContext,part));
_msgs.Enqueue(CreateMessage(pc, sourceContext,part));
_msgs.Enqueue(CreateMessage(pc, sourceContext,part));
_msgs.Enqueue(CreateMessage(pc, sourceContext,part));

private string messageType = @"http://www.myschema.com/schemas/myschemamessage/MySchema";
private string systemPropertiesNamespace = @"http://schemas.microsoft.com/BizTalk/2003/system-properties";

public IBaseMessage CreateMessage(IPipelineContext pc, IBaseMessageContext sourceContext, IBaseMessagePart part)
IBaseMessage msg = pc.GetMessageFactory().CreateMessage();
msg.AddPart("Body", part, true);

// comment out the following line to preserve the original message
msg.BodyPart.Data = new MemoryStream(ASCIIEncoding.ASCII.GetBytes("blah blah blah"));
msg.Context = sourceContext;
msg.Context.Promote("MessageType", systemPropertiesNamespace, messageType);
return msg;

Comments (2) -

  • Steve

    11/30/2007 9:35:23 PM |

    I have a question. I am doing something similar, but something weird happens. The messages are built in the Disassemble method. I add them to a queue just the same, then inside of GetNext the code looks like this:

    if (_msgs.Count > 0)

     return (IBaseMessage)qOutputMsgs.Dequeue();


     return null;

    Sometimes it works, and the pipeline returns me the messages I built, but other times it does not; it goes into GetNext tries to return the first message and then it stops, and the message never gets retrieved from the receive location nor put in the message box. Have you any suggestion as to what could be the problem.


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